﻿using System;
using System.Collections.Generic;
using System.Text;
using rkShared;
using rkShared.Net;

namespace rkClient
{
    public class AppGlobals
    {
        private static Guid sm_clientID;

        
        public static Guid ClientID
        {
            get
            {
                if (sm_clientID == Guid.Empty)
                    sm_clientID = Guid.NewGuid();
                return sm_clientID;
            }
        }
        private static Vector3 sm_color;
        public static Vector3 Color 
        {
            get
            {
				if(sm_color==null)
					return new Vector3(0, 0, 0);
				else return sm_color;
            }
            set
            {
                sm_color = value;
            }
        }
        public static string ServerIP { get; set; }
        public static string PlayerName { get; set; }
        public static string GameName { get; set; }

    }
}
